|
Audience age level: PK through 5th Grade Length of
performance: ~45 minutes
Welcome
to “Count Whackula’s Things
That Go Bump in the Night” where
Reading
is monstrously great
FUN! There is no better way
to MOTIVATE READING during the fall season than with this engaging and interactive program.
Count Whackula believes
that each time a book is opened
regular readers have the opportunity to explore extraordinary worlds, meet outrageous characters
(even creatures), and learn how to do the most amazing things. In short, there is a GHOUL-ISH-OUS adventure
waiting inside of every book!
A
family-oriented event, “Count Whackula’s Things That Go Bump in the Night” is never too scary
(even for preschoolers) and although it’s
designed for kids PK through 5th grade it’s
guaranteed to entertain even the older kids.
The
Count uses story-telling, drama,
comedy, magic, lots of great books, and audience participation to ensure a show that’s 100%
fun! This show
is chock-ful of Goofy,
Spoofy, Un-boo-lievable Magic, and Terrific Books. PLUS
...
the kids will get some trick
or treating safety tips that will remind them how to stay safe while
trick-or-treating.
Filled with
Halloween themed magic and hilarious comedy each routine promotes a specific book. Then, magic
and illusion are woven throughout its pages – magic especially crafted to illustrate that book.
This formula guarantees that
after the kids have seen the show your
Halloween-themed books will go flying off the shelves like spooked bats.
Some of the routines and the books that inspired them are:
-
Dracula’s skull takes on a life of its own.
-
The Haunted Jack-O-Lantern.
-
Bunnicula the “Vampire Bunny”
-
Frankie Stein gets all mixed up.
(Topical
and classical books are selected based upon a graduated scale for kindergarten through fifth
grade. See the bibliography for a complete list of books referenced during the
show.)
Featured safety routines and their particular message include:
1.
A “mummy” costume might
not be the best choice.
(SEE – avoid costumes and
accessories that cover your eyes or interfere with your peripheral vision.)
2.
Misadventures with a
flashlight; those troublesome batteries.
(
Take a flashlight with NEW BATTERIES
along.)
3.
Two kids discover that the
candy they were given isn’t what they think it is.
(Have an
adult check your candy BEFORE you eat it.)
|